The Famicom Detective Club series is a treasure-trove of bizarre and rare games that you’d be hard-pressed to find anywhere else. In Famicom Detective Club: The Girl Who Stands Behind, you follow the titular Detective Club as they search for a missing girl. The game is a visual novel, meaning there are no puzzles or action sequences—just a story that you can read through at your own pace. If you’re looking for a unique game that will make you scratch your head in confusion, this one is for you.

When the Famicom Detective Club series launched in Japan back in the mid-1980s, it was supposed to be a feel-good detective game in the style of The Hardy Boys and Nancy Drew . That all changed when one of the Japanese editors who tested the game found a glitch and couldn’t get past a certain part. Rather than fixing the glitch and moving on, the developers decided to make a game out of the bug. That led to the series’ most memorable game, 1987’s Famicom Detective Club Part II: The Girl Who Stands Behind , which has since become a cult classic.

The newest title in the line of retro-inspired titles from Aksys Games is Famicom Detective Club: The Girl Who Stands Behind, which takes place in the late 1980s and follows a group of detectives as they investigate a series of disappearances. While the plot itself is nothing special, with twists and turns that are expected from the genre, Famicom Detective Club is a charming homage to the classic TV show that inspired it.

Famicom Detective Club: The Girl Who Stands Behind was released for the Nintendo Famicom in 1989 as a sequel to the first game The Missing Heir. Although it was released later than this game, The Girl Who Stands Behind is actually a prequel. Again, you follow the same main character who discovers that a young girl has been murdered. As the game progresses, you find clues that lead you to other mysteries, including a mystery about a ghost girl who haunts the local school. This is a very compelling story, and I prefer it toThe Missing Heir.

Famicom Detective Club: The Girl Who Stands Behind Review – Don’t Look Back

word-image-7978 The setting is adapted from the plot of The Girl Who Stands Behind. InThe Missing Heir , the setting allows for many beautiful, sunny backdrops, while in The Girl Who Stood Behindthe story is largely set in a school and exposed to much more climatic weather. This change of setting is also important, as the story has more horror elements than in The Lost Heir. The gameplay is almost exactly the same as in The Missing Heir: You wander through different menus and interact with characters to solve different puzzles. However, there is a small addition that allows you to choose certain suspects from a list of characters if the story requires it. Other than that, it’s still the same style of point-and-click visual adventure novel. Granted, the game doesn’t have a trial-and-error approach to determining how to progress in the story, so you’ll sometimes have to repeat the same clue to start new dialogue. Fortunately, you can press the LB key to make the text you’ve already viewed go faster. The art-style of The Girl Who Stands Behindhas once again been adapted to modern times, and it looks great. As I mentioned in my review of The Missing Heir, the characters are subtly animated behind static backgrounds that bring them to life. Both the acting and the music are impressive. As in The Missing Heir, you can switch between the new orchestral soundtrack and the original Famicom soundtrack. The same quality of life features are present here, including a text log to read previous lines and a notebook to keep track of new information about characters as you discover them; there’s no branching or anything, but the ability to keep track of information is a nice touch. Unfortunately, the lack of multiple endings or branching reduces the replay value of the game. Once you understand the story and the ending, there is no reason to go back. Which is better to do first – The Missing Heir or The Girl Standing Behind – you can choose both. The two stories are separate and can be enjoyed without knowing the other. Both have the same main character and the same friend, Ayumi.

Famicom Detective Club: The Girl Who Stands Behind : review – The Bottom Line



  • Great history and characters
  • Fantastic Art


  • This genre is not for everyone, as it involves more reading than playing.
  • Little replayability

Famicom Detective Club: The Girl Who Stands Behind is a compelling story that will appeal to fans of visual novels and point-and-click adventures. The updated art style and voice acting give the game a much needed modernity. However, this is a once in a lifetime experience, so set your expectations accordingly. Either way, it’s a scary adventure not to be missed. [Note: Nintendo provided a copy of Famicom Detective Club The Girl Who Stands Behind used for this review].The Famicom Detective Club: The Girl Who Stands Behind is a visual novel about five high school detectives who solve school-related mysteries. The first case precedes the first episode of the anime, and it involves a disappearing teacher, a haunted classroom, and a ghostly student. It’s an interesting game that’s worth playing, although the clumsiness of the controls can make it difficult to progress in some of the more complex puzzles. (Writing for other blogs). Read more about famicom detective club collector’s edition and let us know what you think.

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