Elder Scrolls Online has been a hit on PC for quite some time, but it’s not seen a console release until today. While the game is only available on Xbox One and PlayStation 4 for now, the developers have been working on an Xbox One X Enhanced version of the game, which is now available on the market. The developers have stated that they’re targeting 1080p visuals and 30 FPS on both the consoles, even though the built-in Xbox One X enhancements don’t allow for the game to reach those framerates. The game looks quite good on both consoles, and the Xbox One X version should be even better with the Enhanced mode turned on.

The Elder Scrolls Online has been a huge success since its launch on PC in 2014. The game has been a top seller on Steam and the interest in the MMO is only growing as ESO is growing on consoles. Now, the game is finally getting its console player base with the launch of ESO on PlayStation 4 and Xbox One. The Elder Scrolls Online console version will support crossplatform play with PC players.

word-image-9171 Elder Scrolls Online Console Enhanced Patchwill be released today for console users, with the download starting at dawn this morning. As ZeniMax pointed out, the update will allow the MMORPG to run on the new PS5 and Xbox X|S consoles, or at least will work after the bugs were fixed this morning. Console Enhanced offers two modes to choose from: Performance and loyalty modes. Fidelity mode allows you to enjoy native 4k for the Xbox Series X and PlayStation 5 and 1440p for the Xbox Series S. The only difference between the Xbox Series S and the X and PS5 series is the resolution. In performance mode on the Xbox Series S, some additional visual settings are lowered to ensure smooth performance at 60 FPS and 1080p. Meanwhile, ZeniMax is busy on the sidelines of E3, where his presentation stole the show this weekend. ZeniMax’s Matt Firor gave IGN a lengthy interview about the game; he talked about the state of the engine and the progress made in next-gen compatibility. He said that at one point the team stopped adding new animations to the game for six months because they simply ran out of memory on the new devices. This is clearly no longer a problem. He also answers questions about Elder Scrolls Online 2, explaining that the game’s major DLC and chapters are already an expansion of the game, as they contain both content and technology. When will Netflix 2 launch? Isn’t that so? We’re a service… where people come to play every day. As long as they do that, there’s no reason to do version 2. View

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